insomni
The core WebGPU 2D renderer. SDF-based primitives, batched packing, retained layers, OIT transparency, and partial-redraw damage tracking.
An opinionated 2D WebGPU renderer for data-heavy scenes — and the plotting, phylogenetics, and layout ecosystem built on top of it.
insomni
The core WebGPU 2D renderer. SDF-based primitives, batched packing, retained layers, OIT transparency, and partial-redraw damage tracking.
insomni-plot
A declarative grammar-of-graphics layer. Describe data, geoms, scales, and coordinates; compile to insomni layers on the GPU.
insomni-phylo
Phylogenetic tree model, Newick/NEXUS/FigTree parsing, layout algorithms, and rendering geoms.
Supporting packages
MSDF text, the GPU layout solver, the named-span profiler, the telemetry monitor, and the lossless phylo CST.